Hello,
I am doing some TA jobs
and i want to make a standard lookdev map for my art teams, From UE4 to Sp,
i need some API to Automatic set env map(already done) , ev value , enable or disable color lut and fully control the post effect pass.
the sp posteffect-lut pass use some lerp operation between lut sample, and with white point Linear Scale, it cause the result of uncorrect color mapping with UE4.