Author Topic: cylindrical projection across Udims  (Read 484 times)

Hi there,

Is it possible to do cylindrical projection at all?

I'm working on projects that need cylindrical projection across UDim sets, like the triplanar, but with Cylinderical style gizmos. I've tried to bork it by scaling the spherical gizmo and up with tiling. I also tried a filter someone made which was useful, but it only worked on 1 udim.

Thanks in advance for any help and advice.

Kind Regards

WB