Author Topic: Slow and Crashy Udims Workflow  (Read 675 times)

can someone help me to understand why the files I am working on at work are very slow and prone to crashes? (crashes that occur especially when I try to change the size of the document).
Currently, I have to texturize a 90 udims model that has been divided into 4 parts of 25 udims each more or less.
Despite this subdivision I can not texturize it without lag and slowdowns even at 2k.
I've attached the spec of the Pc I've at the studio and an example of udims of one of the 4 parts of the model