Author Topic: Flat materials in Substance for Unity  (Read 410 times)

The "Stylized Grave Bones" default preset gives me this result in Unity:

Although I'm expecting something more like what's shown at Substance Source. Changing the height map value doesn't result in any depth effect. What am I doing wrong?

The "Stylized Grave Bones" default preset gives me this result in Unity:

Although I'm expecting something more like what's shown at Substance Source. Changing the height map value doesn't result in any depth effect. What am I doing wrong?


Hello @Jeremias Santos 0

What are you trying to do when changing height map?
Thx,