Author Topic: When will you actually integrate substance?  (Read 695 times)

First off, I asked connecter why they don't have a drag and drop into 3ds for sub materials despite having a nice library interface. They said you go out of your way to block the direct integration. If so, fuck you you colluding fucks. I'm guessing you guys do this for rhino as well.

Secondly, why is it still so painful to import substance mats? This should be drag and drop. Instead it's a five step process for different renders. Also, why is the creation of a substance material into a standard material and it's maps so laborious.

Finalize the process dipshits.