Author Topic: Wavy Normal Lines on export  (Read 422 times)

I'm scratching my head on this one as I have no idea why it's happening but in substance painter I hand painted some lines onto my mesh and they are nice and straight in the viewer.!AvqNviheX7MmjHIYnRqM93AHa9Db?e=YC99f1

However when I export the textures and put it all in Unreal Engine. the same lines are wavy and not at all straight.!AvqNviheX7MmjHOH3TYI1imbsWRp?e=4B09jg

I can't figure out why that is and I have tried everything I could think of. The mesh was made in blender and I triangulated everything before putting it in Substance painter.

Last Edit: June 21, 2021, 04:48:07 pm