I tried to import an MDL for use in DAZ Studio.
Steps I did:
- made a new MDL graph in Designer by using the build in translucency template
- exportet that as an MDL file
- tried to import it into Daz Studio (it has a tool called Shader Mixer for that)
Got errors in the log file:
[ERROR] - MDLC:COMPILER :: 1.0 MDLC comp error: E:\Ressources\Materials\MDL\MDL_Test.mdl(3,10): could not find module '::alg::base::core' in module path
In the MDL file I see:
import ::alg::base::core::volume_absorption;
import ::alg::base::core::volume_scattering;
I asked the Daz support - answer "this seems to be substance code which should not be there for exchangable MDLs".
So, it seems the MDL export references modules which are specific to designer and therefore the MDL does not work in other apps.
I tried to find information about it in this forum and the docs but with no luck.
Can somebody give a hint how to proceed to get this solved?