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problem with UV mapping
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Topic: problem with UV mapping (Read 1542 times)
Tik Ho 0
When I apply wood smart material , something strange happens. Just wondering what wrong with my UV mapping? some polygon texture suppose to be horizontal but now vertical. How can I edit in sp?
on:
February 19, 2021, 05:01:41 am
volker
You need to either mask off the faces and use a separate smart material with the directional effects rotated 90°, or adjust the UVs (UV island circled in red separated and rotated 90°).
Reply #1 on:
February 19, 2021, 10:08:19 am
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problem with UV mapping