Hello,
I was using Substance Painter live link for one my UE4 projects and so whenever I try to bake my high poly onto my mesh, the results are completely transparent, I get no baking information or a log error whenever I try this
I tried baking the mesh into a brand new Substance project without the live link and it worked perfectly, so I know there's nothing wrong with the meshes.
I am using:
Substance Painter v 2020.2.2 (6.2.2)
Unreal Engine v 4.25.1