Hey guys, as the title says. The error code is the following:
[Scene 3D] Errors have been found while splitting meshes per UV tile:
Mesh 'Grundform' has a face spanning across multiple tiles: UV tile -3, 2 (UDIM 1018) with vertex at U=-2.53797, V=3.06719
I made the model in Blender and used the Texel Density Checker to get my TD to 10.24. Then made a new file in Substance and tried importing the FBX/OBJ with a document resolution of 4096, which won't work. If I don't use the Texel Density Checker I don't have any problem importing the mesh.
I've been looking for a solution for a while now, but all the solutions that I found didn't work for me so far. I'm wondering if there is a way to find the UV tile which is causing the problem, since I can't seem to find the part of the mesh that is causing the issue.
Thanks in advance