Thanks for the quick investigation and reply.
The reason I started this topic is precisely because:
1. Changing the compression settings has no effects at all.
2. Changing the compression format (from ie DXT5 to userinterface2D) has no effect at all.
under the hood the plugin will always stubbornly revert the normal to BC5 Format whenever sync rendering is called.
I believe this is quite a major bug, and I'm seriously surprised that didn't show up in your investigation.

For what it's worth the plugin is set to using the GPU engine in the settings.
Let me know how I can assist in providing further detail or information if needed.
Thanks a lot for looking into this.