I'm having trouble rendering with IRay with my GPU.
If I disable the GPU altogether, it renders fine, albeit slowly. If I enable the GPU at all, regardless of whether the CPU box is checked, it hangs when I attempt to go to the render view. The render view never comes up. It stays in the Painting mode layout, with the blue circle spinning and Substance Painter is unresponsive. Letting it sit for a while does not help, as it never completes (and I let it sit for an hour). Windows task manager shows no GPU activity, but MSI Afterburner shows full load, which leads me to believe that it's trying to do something, but nothing is happening. If I set the render settings to 90 seconds, with the CPU it renders fine. If I leave the settings the same, and turn on the GPU, it hangs forever. I've already set the TDR as directed in the support documents. The behavior is the same no matter which model I use (and I tried seven different ones). The models are coming from Maya 2018 and Maya 2020, and I'm careful to clean up the meshes and not let any UVs cross boundaries.
Here are my system specs:
Windows 10 build 2004
Intel i9 10900-X 10-core 3.7G (Cascade Lake)
64G memory
RTX 2080 Ti 11G
M.2 SSD with around 3.5 TB free
I created a log dump and looked at it - there are a number of warnings, but no errors. I've attached it.
Edit: I'm using Substance Painter 2019.1.3.