Author Topic: Beginner Question  (Read 625 times)

Hi! I'm a proper beginner with Substance overall, I've literally just finished watching the Tutorial for Painter.

I'm going to be texturing my own asset today, and when I import the .fbx file from 3DSMax, it imports as "DefaultMaterial" in the Texture Set List.

How do I import it with all of the different parts just like in the tutorial with the lantern?


The only way to split parts by texture set is to assign an unique MAT ID per piece, but if you're planning to share the same UV in the end for all pieces you'll have to merge the sets after.
I teach people how to use Substance Painter. :)