Author Topic: Color Management Transform in Viewport  (Read 543 times)

I would really love to have a drop-down menu in the viewport itself to preview my work in different color spaces such as ACES LUT, Log, 1.8 Gamma, 2.2 gamma, Rec 709 gamma, sRGB gamma, Raw, Unity, etc. Easy switching between color spaces is critical in film and games, and it should be right there in the viewport itself. It's not very straightforward (to my knowledge) to preview what my work will look like in Unreal Engine, for example.

It shouldn't be this complicated to color manage something for UE4:

Thank you!