Author Topic: Assign specific colors with tile sampler (basic tile texture)  (Read 515 times)

So I am quite new to substance designer and I'm trying to create a tile texture with a specific texture.
In the picture below I made a simple setup with the pattern that I want to make by blending a bunch of shapes and then using those masks to assign colors. (on the left in the picture)
How do I create it so that I can make the same pattern in Tile Sampler, assign the colors to those specific tiles and offset them to create the pattern on the right (in the picture)

https://imgur.com/a/nmunWtX

Came here to find out the exact same thing, did you ever figure this out?

Hey in the tile sampler, you have a color map input (the go into the color param, and push the "color parameterization multiplier" parameter