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Assign specific colors with tile sampler (basic tile texture)
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Topic: Assign specific colors with tile sampler (basic tile texture) (Read 758 times)
Joran Vergoessen 0
So I am quite new to substance designer and I'm trying to create a tile texture with a specific texture.
In the picture below I made a simple setup with the pattern that I want to make by blending a bunch of shapes and then using those masks to assign colors. (on the left in the picture)
How do I create it so that I can make the same pattern in Tile Sampler, assign the colors to those specific tiles and offset them to create the pattern on the right (in the picture)
https://imgur.com/a/nmunWtX
on:
December 28, 2020, 05:48:00 pm
Phil Hart 2
Came here to find out the exact same thing, did you ever figure this out?
Reply #1 on:
February 12, 2021, 04:16:28 pm
Vincent Gault
WWW
Hey in the tile sampler, you have a color map input (the go into the color param, and push the "color parameterization multiplier" parameter
Reply #2 on:
February 19, 2021, 01:02:30 pm
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Assign specific colors with tile sampler (basic tile texture)