Author Topic: B2M changes color.  (Read 871 times)

I have a problem that I don't understand and can't find a solution to. When creating a bitmap texture, it turns red even though the base is very bright. The window in the "Scan1" tab is the appropriate color, while in the 3D preview and in "Base color" it is red.
Last Edit: December 18, 2020, 09:38:36 am


This can happen if you're using a greyscale image.

If you convert it to an RGB image, it should work fine.

Substance Alchemist Product Manager

Its true. Thanks for answer.