I've been trying to get image inputs working on a substance in Unreal 4.26. From what I've managed to understand, all answers seem to point out to "Import the image as Substance Image Input (*.jpg etc etc)".
Unfortunately, as far as I can tell, there's no such asset import option in Unreal 4.26. I've scrolled down but all I can find related to Substance is "substance texture (*.sbsar)".
Please tell me what am I doing wrong

Thank you.
Edit: Solved, apparently regular UE textures are used now, and the problem was in my material graph.
(please remove or mark as solved)