Author Topic: Can Substance Player export OpenGL Normals Maps?  (Read 1162 times)

Can Substance Player export OpenGL Normals Maps?
I don't see any configuration option to select between DirectX and OpenGL normal map format in Substance Player. I opened an SBSAR file, and it exported the normal map in DirectX, but I need OpenGL. I'd hate to have to invert the green channel in Photoshop for every exported normal map.