Hey internet,
I'm trying to add a simple strip detail Ive created in Designer and paint it onto a mesh in Painter,
So I've got my Designer material loaded in as a base material, I've created a paint layer, selected my material, changed to a square alpha, played around with the spacing settings, turned on follow path and set the alignment to tangent wrap.
Everything works as I want it to when I'm adding in a straight line using the click+shift method, Pic1.
Problem is when i have to try and curve the line it end up ugly and jittery, Pic 2.
Anyone know a method so my lines stay smooth and even on curved surfaces?