Author Topic: color glitch  (Read 683 times)

Hi! turns out I changed the shader of a substance material in unity to see the universal render pipeline.
Then I put the standard shader back on but the material has lost its color and only looks white.
In the miniature the material is one color but in the model it is still white. Any solution?

Hi @Jesus Guillen 0
What version of UNITY and plugin are you using? Are you using a material from Substance Source?
I tried 2.5.3 plugin, UNITY 2020.1.15f1 with both 3D & URP Templates an I was able to change the shader.

Can you give us more detailed steps on how you the material to lost its color. Please share (you can direct message me) any dependencies if you can.