Author Topic: Substance Optimization SBSAR  (Read 501 times)

If i make in desinger filter for painter, and  embed 100 custome texture with Switcher parametr. SBSAR will about 1200Mb.
When i will use filter in painter, In Video memory and RAM will load  full 1200mb? Or only that texture, what curently selected and used in Switcher?  :o :o :o :o :o :o :o :o :o :o :o :o :o :P :P :P :P :P :P :P :P