Author Topic: everything perfect until exporting to unreal  (Read 724 times)

I am learning substance and despite having created a perfect texture within the software, when I try to export to unreal 4, the result is totally wrong.

Below I send images of the model and the final texture within substance

then I send the exported color texture, and the result in the model is already inside the unreal.

What am I doing wrong? how to fix this problem.

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I teach people how to use Substance Painter. :)