Hi Josh,
I think that the Substance integration in C4D does not support the presets.
As the presets are just pre set parameters of the exposed parameters, what you can do is open the 3D player for the material you like on your prefered preset, look at the values for each exposed parameter, an apply the same values in C4D.
You can also export the maps in the Substance player on your prefered preset and import those in C4D, but you would loose the advantage of the material being procedural.