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3Ds crashes when loading material from library
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Topic: 3Ds crashes when loading material from library (Read 1517 times)
Bruno Thiago Rego Valeriano Silva
Hello!
I've created a 3Ds max library (.mat file) and saved a material that used a susbstance2 node.
The problem I'm having is that when I try to create a instance of that material, 3Ds max crashes.
Versions:
3Ds max 2021.2
Substance plugin 2.4.0
sbsar file:
https://share.substance3d.com/libraries/709
Steps to reproduce:
Open a 3ds max project
Load sbsar file with substance integration (batch import)
Substance to a named pbr (metal/rough) material such as gray granite
Open a previously created material library such as "my_library.mat"
Save the "gray granite" material to the library and save the library
Close 3Ds max and open it again with the same project
Try to create a copy of the "gray granite" material from the library on the slate material editor
on:
November 18, 2020, 11:30:15 pm
Bruno Thiago Rego Valeriano Silva
Any idea if that's a workflow problem? Path characters? Or is it really a bug?
Reply #1 on:
November 22, 2020, 11:47:56 pm
Bruno Thiago Rego Valeriano Silva
Other tasks are also making max crash:
1. Reload a substance; and
2. Bake the textures
Hope someone can help me here.
Reply #2 on:
November 24, 2020, 06:18:54 pm
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3Ds crashes when loading material from library