Author Topic: How to set texture data for a channel in python?  (Read 341 times)

Like the title says, i am trying to write a script to automate the setting of textures
on a model imported from CC3.  There is a direct correspondence between naming of texture files and

I've got all the parsing done and written the code to get the channel, but I dont see a way to actually set the texture
asset on the channel object?


Unless I misunderstood, you are trying to load textures into the layer stack to put a it into a specific channel ? If so that's not possible, the layer stack cannot be edited by scripting for now.
Don't forget your log file. It can be exported from the Help menu of the software.
Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.