Author Topic: How to set texture data for a channel in python?  (Read 341 times)

Like the title says, i am trying to write a script to automate the setting of textures
on a model imported from CC3.  There is a direct correspondence between naming of texture files and
TetxureSet_TextureStack_ChannelName.

I've got all the parsing done and written the code to get the channel, but I dont see a way to actually set the texture
asset on the channel object?

Thanks

Unless I misunderstood, you are trying to load textures into the layer stack to put a it into a specific channel ? If so that's not possible, the layer stack cannot be edited by scripting for now.
Don't forget your log file. It can be exported from the Help menu of the software.
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Fabrice Piquet aka Froyok. Product Manager, Technical Artist and Documentation at Adobe.