Author Topic: Performance problem with PBR Anisotropic and Displacement?  (Read 683 times)

Hello, I'm new to Substance. As I'm going to render in Keyshot I configured my Substance project with a PBR Anisotropic shader.

But when I enable Displacement, performance drops down and it makes Substance unusable, sometimes I even have to Force Quit.

If I use Displacement with a Metal rough shader everything goes smooth.

The software works perfect in my computer, the problem only shows up when I try to use PBR Anisotropic.

Any info would be appreciated. Thanks!

Is this thread visible to others maybe I did something wrong?