Hey Wes - I have two more questions for you and i figured i would just post them here rather than create a new thread.
Is it possible to create a custom Material for use within Painter? I saw the tutorial on creating a custom Substance Effect within Designer for use within Painter but i want to create an actual material .
I'm looking to create a Carbon Fiber Material and I already have the texture maps for the Carbon Fiber created (normal, roughness, diff) but i would like to be able to apply it as a material with parameters within Painter (scale, roughness, etc.) - For now i just created an alpha from the Carbon Fiber Roughness texture and I'm using it as a stencil within the UVs but it's a lot more work than just being able to apply it as a material.
If not then Is it at all possible to adjust tiling/scale of a mask? If i could use a bitmap mask with the Carbon Fiber alpha and adjust it's tiling that would make things much easier if i am not able to create a custom material.
My other question is in regard to performance - Is it possible to adjust performance settings within Painter? I have a 64bit system with 24GB ram and a core i7 but render time seams to be slower than i have seen in videos with more complex material setups.
Once again thanks in advance!