Binary releases : UE4 Marketplace (see :
https://www.unrealengine.com/marketplace/substance-plugin )
Source releases :
https://github.com/Allegorithmic/UnrealEngineSubstance Plugin
4.14.0.19 (Released 9 January 2016)
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Full details available here :
https://forum.allegorithmic.com/index.php/topic,14638.0.html- New : General performance improvements
- New : Blueprint only projects can now be packaged from within the editor
- New : Texture compression has been updated to the newer BC compression formats
- New : GraphInstances now store a reference to a material
- New : CreateInstanceOutputs Blueprint node has been removed (now automatic)
- New : Two new nodes EnableInstanceOutputs and DisableInstanceOutputs
- New : Now possible to limit the number of Substance update each frame
- Fixed : SubstanceTexture2D work properly if SubstanceGraphInstances and/or SubstanceInstanceFactories are deleted
- Fixed : SubstanceTexture2D tooltips have been updated
- Fixed : Texture artifacts appearing on sharp edges in normal maps
- Fixed : Changing an output size to 4k from blueprint with GPU engine would default to 2k textures instead
- Fixed : Moving substance assets to different folders are no longer duplicated
- Fixed : Calling DuplicateGraphInstance/CreateGraphInstance no longer modifies the GraphInstanceFactory
- Fixed : Packaged builds no longer cause an unusual amount of memory to continuously be used
- Fixed : Core plugin functionality has been disabled for dedicated server
- Fixed : Reimporting substance assets now properly reimport changes from the source files
- Fixed : SubstanceInstanceFactories now contain the relative path to the source file along with the absolute path
- Fixed : There is no longer a crash when canceling the progress of importing a substance
Substance Plugin
4.14.0.18 (Released 22 November 2016)
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- Fixed regression from 4.14.0.17 (tweaking substance parameters stopped working)
Substance Plugin
4.14.0.17 (Released 16 November 2016)
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- Compatibility release
Substance Plugin
4.13.0.16 (Released 1 September 2016)
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- Compatibility release
Substance Plugin
4.12.5.16 (Released 28 July 2016) :
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- [Blueprint] Added blueprint node to return the name of a substance graph instance
- [Blueprint] Added blueprint node to return the name of the parent factory of a graph instance
- [Editor] Added editor thumbnail icon for Substance Instance Factory objects in the content browser
- [Editor] Added editor thumbnail icon for Substance Graph Instance objects in the content browser
- [Bug Fix] When no roughness or metallic textures are in use, materials will now apply specular textures if available.
- [Bug Fix] Fixed occasional crash on packaged builds
Substance Plugin
4.11.0.12 (Released 1 April 2016) :
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- Users can now toggle between CPU/GPU Engines in project settings. GPU Engines allow for larger textures at 4096x4096 size.
- Users can now reimport substances even if the original file path was changed
- Substance Engine Updated to 17061
- Fixed render hang when a graph without outputs was submitted
- Fixed crash in editor browse buttons for outputs and image inputs
- Fixed some crashes related to image input and graph instance deletion
- Fixed textures not flagged as updated after reimport
- Fixed usage of system memory functions in some places (replaced with FMemory)