Author Topic: How do i bake other map into base color?  (Read 597 times)

Due to work requirements, the models can not use other map, such as normal map, metallic map, roughness map, how do i bake these map into base color? :'( :'( :'(

Use the 2D_View template to export the textures.

I don't get it. can you help me understand this?

Export the textures using the '2D_View' export preset (see screenshot). It will export the 2D viewport into a color texture.

OK! I will try it, thank you!