Author Topic: Easiest way to create zoom radial brushed look  (Read 693 times)

Hi all, what would be the easiest way to create this zoom radial brushed look in Substance Painter. I know there are anisotropic options (this doesn't appear to be anisotropic) and a linear brush filter. Currently, I'm creating an alpha in Ae using Noise and the Radial Warp effect and using that in the Height channel but just wondered if anyone had a better approach...