Author Topic: [SOLVED] Rendering issues with iray.  (Read 649 times)

When I enable iray renderer I can see "low-poly" artifacts. Tried different materials, but all of them look similar, with lambert having most pronounced glitch.
Tried resetting to default stuff that had that option - environment, material etc. Only used 1 light and disabled post-effects. No success.
Opengl doesn't have this issue for some reason.

How can I solve this?

Last Edit: October 02, 2020, 09:06:51 pm

It looks like a shadow termination issue. See here for more explanations :

How can I solve this?
By adding more geometry to straighten your tangent space normal map

 So it's not [all] me after all. Thank you.