Author Topic: matfx_TransformLayers  (Read 1184 times)

I just released a little something that might be useful for the Substance Painter users: matfx_transformLayers.

When applied on fill layer, you will have even more control on the tiling and position of your substance. Note that using this matfx and the tiling options built in the fill layer at the same time might produce bad artifacts.

you can find it here: