Hi.
I was wondering if that is an issue or if I am using a wrong workflow.
I have an asset with lets say 1 udim, but in maya I am assigning materials onto different object parts.
When loading in substance I will get my materials separated but sharing the same udim. So far so good.
When exporting I expected that all materials merge into the same udim map, but instead I'll get a map for each material, even its sharing the same udim?
Can I somehow merge them together in one udim during export?
Or is it intended to work this way?
Thanks
Jan