Author Topic: Glitches on model when baking textures  (Read 76 times)

Hey there,

I'm using a low poli model (90K tris approx.) and i'm seeing these weird glitches when i bring it to substance and bake the model textures

Any ideas about why this happens? I'm using Blender to set the model up, and it's shaded smooth. Tried changing the angle settings but nothing seems to be fixing these. I'd appreciate some knowledge here.



Could be multiple reasons... post your baking settings. Do you use an ID map to define where the buttons are? Do you use match by mesh name to bake normals/ occlusion? What is UV padding set to in the TextureSet settings?