Author Topic: Puff Glitter Print → Maya  (Read 242 times)

hi there, i run the MAYA tutorial channel youtube.com/uhr24 and am quite familiar with alchemist. what i don't know is how to transfer masked textures properly into maya. example: the Puff Glitter Print is a text material. when i use the standard export and import mechanism to maya, i see he texture alright, and i see the text, but i'd like to just see the text only.

thanks!