Author Topic: Problem with baking  (Read 946 times)

Hi everyone, I'm completely new to SP and I'm having a problem with baking.

My high mesh model has over 9 mln polygons and when I'm using this model in baking any map won't bake.
However, when I'm using a model with around 1 or 2 mln polygons there is no problem with baking and everything is working properly.

Can it be a problem with my memory? I'm using a laptop with 8GB RAM.

Thank you for any reply.

Post a log file please (Help -> Support -> Export Log).

It looks like this:

[WARN] <Baking> Highpoly scene file:///D:/3d/retopoGarment/HR/Body_HR.OBJ was required when baking Thickness Map from Mesh but could not be loaded.
[ ERR] <Baking> Highpoly scene was required when baking Thickness Map from Mesh but could not be loaded.
[INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 60 ms for:  "D:/SubstancePainter/Substance Painter/resources/shelf/allegorithmic"
[INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling started for:  "C:/Users/User/Documents/Allegorithmic/Substance Painter/shelf"
[INFO] <Qt> "[DBG INFO][Shelf agent]" Resources crawling duration: 9 ms for:  "C:/Users/User/Documents/Allegorithmic/Substance Painter/shelf"
[INFO] <Qt> QWindowsNativeFileDialogBase::onSelectionChange (QUrl("file:///D:/SubstancePainter/Substance Painter/Log_Substance Painter_2019.1.1+3066.msvc14.x64.standard.full.c8b8125a.txt")) 1
[INFO] <Qt> QWindowsNativeFileDialogBase::onSelectionChange (QUrl("file:///C:/Users/User/Desktop/Log_Substance Painter_2019.1.1+3066.msvc14.x64.standard.full.c8b8125a.txt")) 1