I work for a content creation company and we are developing a material library for 3d modeling programs. Does the substance license allow us to make materials in substance then publish (and possibly sell them) them and distribute them as our own content or does adobe restrict the use of distributed assets in any way?
For instance, If I make a cool metal flake paint material in any of the substance tools, can I then sell that material as part of a material library that I maintain and profit from?