Author Topic: Model loses all paint on reimport  (Read 539 times)

I have a tiny issue with two UV islands overlapping. I fixed the issue in Zbrush and reimport the model through project configuration but it loses all layer data. Any idea what I'm doing wrong here?

This can happen because your MAT ID changed. You can just re-assign the texture set as follows:

I teach people how to use Substance Painter. :)