Author Topic: Height instead of depth  (Read 852 times)

 In Substance when I add the material to the model what should be inset is now sticking out, ex cracks come out instaed of in. I cannot find any settings for this. Im just learning still so this is basically a wall. flat plane with two holes for windows.
Any ideas? Im sure is very simple and im just missing it.

Post screenshots from your project, the layer stack, the UV layout, the object you are texturing. Make sure the polygon normals of your object are facing the right way. There is no way to tell you more with this vague description.
Last Edit: July 27, 2020, 12:28:34 pm