Author Topic: How to apply the ID map when using uv tiles .  (Read 171 times)

I bought a substance painter 2020.
To be able to paint across UDIM
All the texture sets are combined into one.

When you import ID maps created in other software into it.
I don't know how to apply it to the specified UV space.

It only applies to the UV space of 1001.

Thank you for your help.

Could you please post screenshots of your issue?