Author Topic: Normal map not exporting properly?  (Read 314 times)


I've made a vent, a low and high poly, and I bake the high poly onto the low poly and it comes out fine, how I want it too, then I put the materials into 3DS Max (Arnold) and I don't see the high poly bake onto it anywhere? It's not on the actual png of the maps either. I've tried using Arnold properties for displacement to use the heightmap but that doesn't make a difference either.

Last Edit: July 09, 2020, 06:54:59 pm