Author Topic: HDRP - Changes to Material are not saving  (Read 214 times)

Hi, i´m using Unity 2019.4.1 with HDRP. Whenever i change the Material Settings, for example the Metallic Value from 1 to 0 the changes are discarded. Looks like its only the metalic value that gets discarded
Last Edit: July 07, 2020, 01:15:05 am

Hi, i´m using Unity 2019.4.1 with HDRP. Whenever i change the Material Settings, for example the Metallic Value from 1 to 0 the changes are discarded. Looks like its only the metalic value that gets discarded

Hey @imperatoss ,

I have experienced this as well. This is because the plugin seems to reset the Metallic value on a Substance material back to 1 when it is changed. A workaround would be to create a Unity HDRP material and plug in the Substance textures to that material. Then you would use the Substance graph to change the parameters of the Substance textures in that material.

Also in the next release (2.5.2), the value will still be set to 1 by default in the Substance material, but will be able to be changed and will not revert.

Thx for the fast answer. I can wait till the next release =)