Author Topic: Corona render displacement issue  (Read 196 times)


I have a problem, when I convert the substance to corona material and render, the material seems to have a huge displacement that I have to go to the corona material it self and change the amount of maximum displacement, and I'll be changing that just by sense and not according to the actual displacement needed and the substance is designed for.

So I might change the displacement to 2 mm and in reality its maybe like 1.7mm or -1.7 mm

So how can substance render correctly in corona without doing in changes in the corona material it self especially the displacement.

My experience with the Substance to Corona Renderer material workflow is that you will always need to adjust bump and displacement to taste, i.e. the material does not load automatically with per material bump / displacement settings.