Author Topic: Painter to Uniiversal Render Pipeline  (Read 79 times)

could some one tell me how to export correctly from substance painter to the universal render pipeline in unity? is there a tutorial or documentation any where?

I assume the hdrp export won't work for the urp?

thanks

could some one tell me how to export correctly from substance painter to the universal render pipeline in unity? is there a tutorial or documentation any where?

I assume the hdrp export won't work for the urp?

thanks

Hi,

In the latest version of Substance Painter we added URP output templates. The packing is the same as the Standard material so if you don't have the latest version of Painter, you can create a packed map preset in the Output templates.

Cheers,
Wes
Head of Substance Demo Art Team
the3dninja@adobe.com
Twitter: The3DNinja