Author Topic: Ambient occlusion rendering failing, and bug email bounces  (Read 759 times)

I am getting lots of errors trying to bake ambient occlusion with the latest build
I get this error in the log:

[Baking] Baking failed (Ambient Occlusion Map from Mesh)
Internal error. Please send a bug report to bugs@substance3d.com

any emails I send to bugs@substance3d.com are bounced back as undelivered.


I am getting lots of errors trying to bake ambient occlusion with the latest build
I get this error in the log:

[Baking] Baking failed (Ambient Occlusion Map from Mesh)
Internal error. Please send a bug report to bugs@substance3d.com

any emails I send to bugs@substance3d.com are bounced back as undelivered.

What version are you using?

Have you tried to disable GPU Raytracing in your settings?

I teach people how to use Substance Painter. :)

I am getting lots of errors trying to bake ambient occlusion with the latest build
I get this error in the log:

[Baking] Baking failed (Ambient Occlusion Map from Mesh)
Internal error. Please send a bug report to bugs@substance3d.com

any emails I send to bugs@substance3d.com are bounced back as undelivered.

What version are you using?

Have you tried to disable GPU Raytracing in your settings?




That worked, thanks!