Author Topic: Ambient Occlusion Mesh Maps not Baking  (Read 899 times)

For some reason, whenever i try to bake mesh maps, ambient occlusion always ends up failing. Every time. Yet, all the other mesh maps get through? I have absolutely no idea why this happens, can someone please help?

I don't know why it posted the log twice

I teach people how to use Substance Painter. :)