Author Topic: First Environment in UE4 (Textures from Designer)  (Read 114 times)

Hi everyone!
This was my first larger project in Unreal Engine 4 and more like a learning process.
Well, I realy learned alot about how a game environment is made from scratch.

Textures for stones and grounds are created inside Substance Designer, some masks for dirt from Substance Painter.
The main focus was "how to create" the environment. For a real project in future I have to improve the textures, maybe some models, too.

Tell me what you think about it, I'm still learning ;)

Artstation Link for more pics and info: