Author Topic: Edit Transform Origin / Manipulator Pivot Point?  (Read 3614 times)

Does anyone know of a way to make a light rotate around x Point instead of hopping out of my render camera to position the light from behind the model? A way to move the manipulator handle from the light source to somewhere else, so I can rotate it around my object instead of hopping to a different camera, repositioning the light, then back to my render camera? (It's tedious doing this process over and over and over again) I love Toolbag but this is a very frustrating thing that I have not found any answers for on google, in discords, or any of the known marmoset online forums.