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Retain UV settings for dynamic textures generated by plugin

Author Topic: Retain UV settings for dynamic textures generated by plugin  (Read 292 times)

I'm finding that if I set UV wrap or texture mapping options on the dynamically generated textures from the plugin in Modo that often they get reset to default. So I am constantly having to recall the specific settings I had in place. I don't know exactly the circumstances as sometimes I can simply click on the sbar and they reset and other times I can change resolution or tweak internal settings and the remain as I have set them.